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Mad Dog
Pathfinder: Wrath of the Righteous

Mad Dog

Learn the ins and outs of the Mad Dog barbarian archetype in Pathfinder: Wrath of the Righteous. Discover its unique abilities, companion synergy, and how to best utilize its strengths.

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Learn the ins and outs of the Mad Dog barbarian archetype in Pathfinder: Wrath of the Righteous. Discover its unique abilities, companion synergy, and how to best utilize its strengths.

Alright, so you're looking to play a Mad Dog barbarian in Pathfinder: Wrath of the Righteous? Awesome choice! These guys are all about fighting alongside a loyal animal companion, making them a really unique and powerful option. Think of it as a two-for-one deal in combat – you and your furry (or scaly, or feathery!) friend dishing out the pain.

The core idea here is that the Mad Dog gets an Animal Companion right from the get-go, which is huge. However, this comes with some trade-offs. You'll miss out on the Uncanny Dodge ability that other barbarians get, and some of their signature abilities like Rage and Damage Reduction are a bit delayed in their progression. You'll also end up with fewer Rage Powers overall compared to a standard barbarian.

But don't let that discourage you! The synergy with your companion is where the real magic happens. Let's break down how their level progression works and what makes them special.

Mad Dog Level Progression and Abilities

Here's a look at what you gain as you level up your Mad Dog:

LvlFeatSpecial 1Special 2
0-Barbarian Proficiencies-
1FeatFast MovementAnimal Companion
2--Pack Tactics
3Feat-Danger Sense
4-RageRage Power
5Feat-Ferocious Fetch
6---
7Feat--
8--Rage Power
9Feat--
10-Damage Reduction-
11FeatGreater Rage-
12--Rage Power
13FeatDamage Reduction-
14-Throat Cutter-
15Feat--
16-Damage ReductionRage Power
17FeatTireless Rage-
18---
19FeatDamage Reduction-
20-Mighty RageRage Power

Key Companion Abilities

Your Animal Companion isn't just along for the ride; they get some sweet abilities that really boost your effectiveness:

  • Trip Feat: At level 4, your companion learns the Trip feat. This is great for knocking enemies off their feet, setting them up for easier hits or making them waste turns trying to get back up.
  • Greater Trip (via Ferocious Fetch): At level 5, your companion gains Greater Trip as a bonus feat. This makes their tripping attempts even more potent.
  • Bull Rush Feat: By level 13, your companion will also learn Bull Rush. This lets them shove enemies around, which can be useful for controlling the battlefield or pushing foes into hazards.

Special Mad Dog Features

Beyond the companion abilities, the Mad Dog gets some unique features:

  • Pack Tactics (Level 2): This is a fantastic ability! When you and your companion are flanking the same enemy, you both get a sweet +4 bonus on your attack rolls. This encourages close coordination and makes you both hit much more reliably.
  • Ferocious Fetch (Level 5): As mentioned, this grants your companion Greater Trip. It's a direct buff to their combat control capabilities.
  • Throat Cutter (Level 14): This is where things get really interesting. If your companion successfully uses Bull Rush, Overrun, or Trip against an enemy they threaten, they can immediately make an Attack of Opportunity against that target. This means more attacks and more damage, especially if they're good at tripping or bull rushing!

So, if you like the idea of a dual-threat fighter who gets stronger with their best friend by their side, the Mad Dog is definitely worth considering. Get ready to unleash some serious coordinated fury on your enemies!

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