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DLC & Expansion Content
Synergy

DLC & Expansion Content

Navigate all of Synergy's DLC and Expansion content with this comprehensive guide. Discover strategies, hero assignments, and outcomes for every mission.

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DLC & Expansion Content

Navigate all of Synergy's DLC and Expansion content with this comprehensive guide. Discover strategies, hero assignments, and outcomes for every mission.

This guide covers the DLC & Expansion content for Synergy, detailing hero assignments, mission objectives, and potential outcomes for various scenarios. It acts as a walkthrough for the episode, detailing specific missions and the best hero compositions for each.

Key Missions and Hero Assignments:

  • Return to Crypto Night: Punch Up
  • Evacuation Order: Prism (Requires Charisma 7 for XP boost)
  • Capture Experiment 1067: Golem (Requires Mobility)
  • Bomb Threat: Prism AND Punch Up/Golem
  • Locate the Tracker: Detailed hacking sequence involving luring antivirus and creating paths.
  • Rescue Flambae: Golem (Requires Mobility and Vigor)
  • Help Brainbook: Prism (Requires Intellect)
  • Shopping Spree: Punch Up AND Flambae OR Golem (Requires Combat 6 for XP boost)
  • Locate Sonar/Coupe OR Phenomaman/Waterboy: Hacking sequence involving avoiding antivirus and collecting frequencies.
  • Rescue Sonar/Coupe: Flambae OR Golem (Requires Mobility)
  • S-S-S-S-Sewer Bomb: Prism OR Sonar (Requires Intellect)
  • Rescue Phenomaman/Waterboy: Flambae AND Punch Up/Malevola OR Golem (Requires Mobility and Vigor)
  • Help Sweetalker: Prism/Punch Up/Malevola OR Sonar/Coupe (Options include Z-Team speech, Red Ring Roast, or combat training)
  • Return of the Kaiju: Punch UP/Malevola AND Phenomaman (Requires Combat 10 or Vigor 10)
  • Witch Hunt: Prism/Punch Up/Sonar OR Phenomaman (Requires Charisma 6 or Intellect 6)
  • Boom!: Flambae/Golem/Phenomaman/Invisigal AND Waterboy (Requires Mobility)
  • Escape Artist: Phenomaman OR Golem OR Invisigal (Requires Mobility and Vigor)
  • The Summoning: Flambae/Malevola/Invisigal AND Punch Up/Phenomaman/Golem (Requires Mobility, Vigor, and Combat)
  • Lockdown: Detailed hacking sequence involving navigating paths and electricity.
  • The Torrance Terrors: Punch Up/Golem AND Flambae/Malevola (Requires Vigor 8 for XP boost)
  • Attack Coupe/Sonar: Prism/Sonar AND Punch Up/Golem/Phenomaman (Requires Intellect, Charisma, and Vigor)
  • S-S-S-S-Sewer Bomb: Sonar OR Prism OR Waterboy (Requires Intellect)
  • Eastside Gang: Punch Up/Golem AND Flambae/Malevola/Phenomaman (Requires Vigor 8 for XP boost)
  • Help Pom Pom: Flambae/Golem/Invisigal AND Punch Up/Phenomaman/Sonar/Golem (Requires Mobility and Vigor)
  • Roadblock: Punch Up/Golem AND Flambae/Malevola/Phenomaman (Requires Combat and Vigor)
  • Coffee Run: Flambae OR Golem OR Invisigal (Requires Mobility, no consequences for failure)
  • Attack Coupe/Sonar 2: Prism/Sonar AND Flambae/Coupe/Phenomaman/Invisigal (Requires Intellect, Mobility, and Combat)
  • Defeat Mister Fister: Punch Up OR Malevola (Requires Combat 6, Vigor, and Mobility)
  • Housing Crisis: Waterboy AND Golem/Punch Up/Phenomaman (Requires Vigor)
  • Help Brickhouse: Flambae/Invisigal AND Punch Up/Phenomaman/Golem (Requires Vigor and Mobility)
  • Defeat SmileMore: Sonar OR Prism (Requires Intellect and Charisma 9)
  • Neighborhood Watch: Golem OR Phenomaman OR Punch Up (Options: Combat 8, Mobility 7, or Charisma 7)
  • Atomic Automatons: Phenomaman OR Punch Up AND Coupe OR Flambae AND Golem (Requires Mobility, Combat, and Vigor)
  • We Meet Again: Flambae/Malevola/Coupe/Invisigal (Requires Combat and Mobility)
  • Entrapment: Sonar/Prism OR Waterboy OR Flambae (Requires Intellect 8, or exclusive abilities)
  • Pursue Red Ring: Flambae/Coupe/Phenomaman/Invisigal AND Punch Up/Golem (Requires Mobility and Vigor)
  • S-S-S-S-Sewer Bomb: Phenomaman OR Golem OR Flambae OR Invisigal (Requires Mobility 8, or exclusive abilities, or Intellect 1)
  • Bridge Rescue: Golem/Invisigal/Phenomaman AND Punch Up/Golem (Requires Vigor and Mobility)
  • Get to the Chopper: Sonar/Prism AND Flambae/Coupe AND Punch Up/Golem/Phenomaman (Requires Combat 8 for XP boost, Vigor, Mobility, and Intellect)
  • Defeat Mindf*cker: Detailed hacking sequence with reversed controls.

General Notes:

  • Failing calls can result in losing City HP, potentially leading to an achievement loss.
  • The

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