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Combat Tactics — Synergy Guide
Synergy

Combat Tactics — Synergy Guide

Unlock the full potential of your team in Synergy with this comprehensive combat tactics guide. Learn hero assignments, strategy, and how to overcome every challenge.

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Unlock the full potential of your team in Synergy with this comprehensive combat tactics guide. Learn hero assignments, strategy, and how to overcome every challenge.

This guide details the combat tactics and hero assignments for Episode 8 of Synergy, focusing on completing various missions and objectives. Success in these missions is crucial for saving the city and earning achievements.

Key Missions and Hero Assignments:

  • Return to Crypto Night: Punch Up
  • Evacuation Order: Prism (Reach Charisma goal of 7 for XP boost)
  • Capture Experiment 1067: Golem (requires Mobility)
  • Bomb Threat: Prism AND Punch Up/Golem
  • Locate the Tracker: (Hacking Sequence) Requires navigating an antivirus and completing build paths to find calibration spots.
  • Rescue Flambae: Golem (requires Mobility and Vigor)
  • Help Brainbook: Prism (requires Intellect)
  • Shopping Spree: Punch Up AND Flambae OR Golem (requires Vigor and Mobility; reach Combat goal of 6 for XP boost)
  • Locate Sonar/Coupe OR Phenomaman/Waterboy: (Hacking Sequence) Avoid antivirus, find frequencies using build paths.
  • Rescue Sonar/Coupe: Flambae OR Golem (requires Mobility)
  • S-S-S-S-Sewer Bomb: Prism OR Sonar (requires Intellect)
  • Rescue Phenomaman/Waterboy: Flambae AND Punch Up/Malevola OR Golem (requires Mobility and Vigor)
  • Help Sweetalker: Prism/Punch Up/Malevola OR Sonar/Coupe (requires Charisma or specific hero skills)
  • Return of the Kaiju: Punch UP/Malevola AND Phenomaman (requires Combat and Vigor; specific skill checks available)
  • Witch Hunt: Prism/Punch Up/Sonar OR Phenomaman (requires Charisma or Intellect; specific hero skills available)
  • Boom!: Flambae/Golem/Phenomaman/Invisigal AND Waterboy (requires Mobility)
  • Escape Artist: Phenomaman OR Golem OR Invisigal (requires Mobility and Vigor)
  • The Summoning: Flambae/Malevola/Invisigal AND Punch Up/Phenomaman/Golem (requires Mobility, Vigor, and Combat)
  • Lockdown: (Hacking Sequence) Requires navigating build paths and electricity to unlock the exit.
  • The Torrance Terrors: Punch Up/Golem AND Flambae/Malevola (requires Combat and Vigor; reach Vigor goal of 8 for XP boost)
  • Attack Coupe/Sonar: Prism/Sonar AND Punch Up/Golem/Phenomaman (requires Intellect, Charisma, and Vigor)
  • S-S-S-S-Sewer Bomb: Sonar OR Prism OR Waterboy (requires Intellect)
  • Eastside Gang: Punch Up/Golem AND Flambae/Malevola/Phenomaman (requires Combat and Vigor; reach Vigor goal of 8 for XP boost)
  • Help Pom Pom: Flambae/Golem/Invisigal AND Punch Up/Phenomaman/Sonar/Golem (requires Mobility and Vigor)
  • Roadblock: Punch Up/Golem AND Flambae/Malevola/Phenomaman (requires Combat and Vigor)
  • Coffee Run: Flambae OR Golem OR Invisigal (requires Mobility; no consequences if not completed)
  • Attack Coupe/Sonar 2: Prism/Sonar AND Flambae/Coupe/Phenomaman/Invisigal (requires Intellect, Mobility, and Combat)
  • Defeat Mister Fister: Punch Up OR Malevola (requires Combat and Vigor, with some Mobility; do not exceed Combat 6)
  • Housing Crisis: Waterboy AND Golem/Punch Up/Phenomaman (requires Vigor)
  • Help Brickhouse: Flambae/Invisigal AND Punch Up/Phenomaman/Golem (requires Vigor and Mobility)
  • Defeat SmileMore: Sonar OR Prism (requires Intellect and Charisma; do not exceed Charisma 9)
  • Neighborhood Watch: Golem OR Phenomaman OR Punch Up (requires Vigor, Mobility, or Charisma; specific skill checks available)
  • Atomic Automatons: Phenomaman OR Punch Up AND Coupe OR Flambae AND Golem (requires Mobility, Combat, and Vigor)
  • We Meet Again: Flambae/Malevola/Coupe/Invisigal (requires Combat and Mobility)
  • Entrapment: Sonar/Prism OR Waterboy OR Flambae (requires Intellect or specific hero skills)
  • Pursue Red Ring: Flambae/Coupe/Phenomaman/Invisigal AND Punch Up/Golem (requires Mobility and Vigor)
  • S-S-S-S-Sewer Bomb: Phenomaman OR Golem OR Flambae OR Invisigal (requires Mobility; specific hero skills or Mobility 8)
  • Bridge Rescue: Golem/Invisigal/Phenomaman AND Punch Up/Golem (requires Vigor and Mobility)
  • Get to the Chopper: Sonar/Prism AND Flambae/Coupe AND Punch Up/Golem/Phenomaman (requires Vigor, Mobility, and Intellect; reach Combat goal of 8 for XP boost)
  • Defeat Mindf*cker: (Hacking Sequence) Requires navigating reversed controls and build paths to reach the exit.

Important Notes:

  • Failing calls results in loss of City HP; preventing it from reaching zero saves the city and earns an achievement.
  • Some choices in dialogue and mission outcomes can affect available team members and future options.
  • The

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