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Part 22
Hitman World of Assassination

Part 22

Learn how to use ledges, windows, and pipes to access areas and open locked doors in Hitman World of Assassination. Includes combat and health tips.

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Learn how to use ledges, windows, and pipes to access areas and open locked doors in Hitman World of Assassination. Includes combat and health tips.

Ledges, Windows, and Pipes:

In many areas, you will find Ledges that you can climb up and shimmy along. They can be used to avoid Guard infested areas and access otherwise inaccessible areas. Usually where there are Ledges there are also open Windows. You can climb through them to enter rooms and avoid Guards and Civilians. If there is a person by a Window then you can grab them and throw that person through it. Another way to enter inaccessible areas is by using large Pipes that may be attached to the exterior of certain buildings. You use them to climb between floors.

Locked Doors:

On occasion you may need to open a door that is locked. One of the tools at your disposal is the Lockpick and you need to have it as part of the Gear you bring with you. When using it you may get attention from nearby people and possibly even Spotted. Another way to open a locked door is the use of the Crowbar or Shaped Charges that are unlocked through the Mastery Levels. But that can make noise that may attract someone. If you encounter an electronic door which is only opened with a Keycard you either need to find the right Keycard, blow it or pry it open (this depends on the door too), or use the Disposable Scrambler which is unlocked by completing the [Mission Stories - Colorado] Challenge. Finally, there is the use of Keys or Keycards that you may find laying around, or on somebody, during a mission. It is best to find them as this won't make you suspicious when opening doors (but this also depends on whether or not you are wearing the right Disguise).

Firefights:

Gunplay, while going against the "Hitman Way", is actually pretty fun. The controls are pretty good and the weapons are solid for the most part. It is important to note that Guards may throw Flash Grenades at you during combat. When detonated this will temporarily blind you for a bit. The further away you are from it, the less of an effect it will have. One of the nice things about the controls is the ability to switch shoulders when in Combat Mode. In the majority of third person shooting games your aim is right down the shoulder of the main character's firing hand which is usually the right hand. When you are aiming left around a corner this is not a problem. But, because these games don't allow for shoulder switching, this becomes a hazard when aiming right around a corner because you will expose yourself to gunfire before you can properly aim at your target. This feature will allow you to peek and shoot around corners more effectively and limit gunfire exposure.

Health:

If you get into any Combat you will be either punched or shot at. Any damage will cause your screen to get progressively gray and you will get fuzzy when you are viewed up close. If you take too much damage then you will die and fail the mission. If you exit Combat then you can heal yourself over time and your screen will get progressively more colorful and sharp.

Weapons and Items:

Weapons are the tools of the trade for any professional contractor. There are many different weapons that can be used to perform your work. There are also additional items that are useful. This chapter goes over most of them.

Melee Items:

There are many items that you will find in the game that can be tossed to lure a person or used for throw stunning or kills. Bricks, Busts, Pool Balls, Fire Pokers, Golf Clubs, Lead Pipes, Soda Cans, Toy Tanks, Branding Irons, and Hammers are such items. But there are other items that can be useful:

Multi-Use Items:

These are found items that can be used for more that just luring and attacking.

  • Screwdriver: This item is used for fixing or breaking things. Can be used for stabbing and throw kills.
  • Crowbar: This item is used for forcing open doors, Cabinets, and Safes. Can be used for clubbing and throw stuns.
  • Wrench: This item is used for loosening Valv
Tips
  • Use Ledges and Windows to bypass heavily guarded areas or access new locations.
  • Grab NPCs near windows and throw them through to create distractions or clear paths.
  • Pipes can be used to traverse between building floors externally.
  • Bring a Lockpick as part of your Gear to open locked doors, but be aware of potential attention.
  • Crowbars and Shaped Charges (unlocked via Mastery Levels) can also open doors but may attract attention due to noise.
  • For electronic doors requiring a Keycard, find the correct Keycard, use a Shaped Charge, or use the Disposable Scrambler (unlocked by completing the [Mission Stories - Colorado] Challenge).
  • Finding Keys or Keycards is the least suspicious method for opening doors, provided you have the correct Disguise.
  • During firefights, Guards may use Flash Grenades which temporarily blind you; distance mitigates their effect.
  • Utilize the shoulder-switching feature during Combat Mode to aim and shoot around corners more effectively, minimizing exposure to gunfire.
  • Damage in combat will cause your screen to desaturate and blur; exiting combat allows you to heal over time.
  • Melee items like Bricks, Golf Clubs, and Lead Pipes can be used for luring, stunning, or kills.
  • Screwdrivers can be used for stabbing and throw kills.
  • Crowbars can force open doors, Cabinets, and Safes, and are useful for clubbing and throw stuns.

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