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Part 575
Hitman World of Assassination

Part 575

Complete walkthrough for Part 575 in Hitman World of Assassination. Learn how to eliminate targets by incineration and pacify others using specific disguises and items.

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Complete walkthrough for Part 575 in Hitman World of Assassination. Learn how to eliminate targets by incineration and pacify others using specific disguises and items.

This guide covers the Part 575 mission in Hitman World of Assassination, detailing how to eliminate specific targets through incineration and pacify others using unique methods.

Part 575 - Level One (Incineration)

Objective: Eliminate Jae Serio by incineration.

The Plan: Jae Serio is one of the Gardeners in the Back Yard. After dealing with Helen (presumably from a previous level or objective not detailed here), proceed to the Yard. Position yourself behind the divider near Jae to remain out of sight of the Enforcer. The Enforcer will enter the House at the same time the Server leaves it. Run up behind Jae, knock him out with the Fish (a melee weapon), and quickly drag him inside and down into the Basement. Dump him in the Incinerator, use it to kill him, then exit through the Basement door, jump the fence, and run to the Bus Stop to leave the mission.

Part 575 - Level Two (Incineration)

Objective: Eliminate Herbert West by incineration.

The Plan: Herbert West is the Server at the Muffin Stand. For this level, bring Coins and place the Modern Emetic Syringe into the Bench Pickup near the Muffin Stand. Knock out Jae as before and immediately pick up his weapon. Drag Jae inside, then go and knock out the other Gardener in the Bathroom. This Gardener is an undercover Guard and not a Civilian, so knocking him out will not fail the mission. Drag Jae to the Incinerator and kill him. Then, run outside to the Muffin Stand area. Retrieve your Syringe. Go to the large bushes behind Herbert. Crouch and toss a Coin near the west side of the bush to lure Herbert. When he stops, stab him with the Syringe and walk away. Do not use the Radio at the Stand to lure him, as stabbing him there will cause him to go to the Public Park instead of the West House. Luring him to the bush makes him go to the West House, but he won't enter. He will go to a bird bath to throw up. Ambushing him there risks being spotted by a Guard on the 1st Floor of the Janus House. You must intercept him before he reaches the bird bath. Knock him out with the Fish just after he reaches the door of the Shed. Quickly drag him behind the south side of the Shed and dump him through the window. As you do this, the other Server inside the House should be leaving. Once he reaches the Gate, drag Herbert from the Shed into the House, down to the Basement, dump him in the Incinerator, and use it to kill him. Then, run to the Bus Stop to leave the mission.

C. The Batty Tranquility - Level One

Objective: Pacify James Batty with his own Package as the Mailman.

The Plan: Bring the Krugermeier, Modern Sedative Syringe, and a Briefcase with Coins. Start at Whittleton Creek. Take the Coins from the Briefcase, holster them, and run to the Mailman. Position yourself behind the big tree near him, drop the Briefcase, and toss a Coin at the tree to lure Trevor (the person the Mailman was talking to). Trevor will see the Briefcase and take it to the nearby Deputies. Get behind the Mailman. As Trevor leaves, stab the Mailman with the Syringe to knock him out and acquire the Package and Disguise. Trevor taking the Briefcase provides a time window. After acquiring the Disguise and Package, run to the Batty House, jump the fence by the north gate, and sneak towards James. Knock him out, sneak run through the Protected Reservoir, and leave the mission via the Covered Bridge in the Public Park.

C. The Batty Tranquility - Level Two

Objective: Pacify Amelia Garros with a Rake as the Mailman.

The Plan: Amelia is the female jogger in gray pants who passed by earlier. After acquiring the Mailman Disguise and Package, go to the Cross House to get the Rake. Run to the Creek Shed and find the red car nearby. Place the Rake in the middle of the sidewalk with the handle pointing west. Then, run to the Batty House. Inside the Back Yard, you may need to use the Generator by the Shed to lure James out of view for a quick knockout. By the time you knock out James, Amelia should also be knocked out. Run through the Reservoir and to the Covered Bridge to leave the mission.

C. The Batty Tranquility - Level Three

Objective: Pacify Aiden Kelly with a Newspaper as the Mailman. Dump all Targets in the Whittleton Creek.

The Plan: Aiden is the Politician's Assistant at the Public Park. Ambush the Mailman as before, but pick up some Newspapers as you go for the Package. After grabbing the Rake, follow the sidewalk.

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