Complete Part 468 objectives in Hitman World of Assassination, including eliminating targets with explosions and poison.
- 1Part 468 Objectives: Eliminate Whoukr Serre with an explosion while wearing any Disguise. Eliminate Liberto Velasquez Linares with an explosion while wearing any Disguise.
- 2The Plan: When planning, bring the Krugermeier, Coins, Lockpick, place the Sieger 300 Ghost into the Village Construction Building, and start at the Village Bus Stop.
- 3Run to get the Wrench, holster it, and run to the Building to get the Briefcase.
- 4Go behind the Drummer's Apartment and toss the Briefcase to the left of the Container to get the nearby woman to it. Pick up the Briefcase, get up behind her, then knock her out. Dump her, get the Key, and bring out the Rifle.
- 5Go near the top of the nearby stairs and aim south towards Liberto's position. You should be able to see the top of the Gas Canister from here.
- 6Zoom in and wait for Liberto to pass in front of the scope. When he does, shoot the Canister once to lure him closer then again to blow it up and kill him. This will cause a panic.
- 7As this is going on, drop the Rifle, go into the Apartment, acquire the Drummer Disguise, and go to the front door of Ananias' House.
- 8When Ananias calms down, open the door and toss a Coin in the corner near the window. As he walks to it, go to the Stove and sabotage it then run up into the small shop above.
- 9When it is clear, climb out the window, grab the Propane Flask nearby on the floor, and run down the stairs in front of you going into the Main Plaza.
- 10Run up to the band stage and move the camera so you are looking down on yourself. Go to the red stool in the middle of the group and place the Flask to the left of the guitar rack at the front of the stool.
- 11Run back to your Rifle and Ananias should be investigating the Stove as you do so and blow himself up causing another panic.
- 12When the band members are back together, zoom in and shoot the Flask twice to blow it up and kill them all. Drop the Rifle and run to the Village Bus Stop to leave the mission.
The Merle Revelation Escalation
NOTE: Successfully completing this Escalation should unlock the Emetic Grenade to use in any mission.
Level One Objectives: Eliminate Gregory M. Yaeger with any method while wearing the Shaman Disguise.
The Plan: When planning start at the Shaman's Hut. Immediately get up and subdue the Shaman. Gregory will stand in place as you attack him. After subduing the Shaman, run over and subdue Gregory - do not punch him as this will alert the stoners. Run back to the Shaman and take his Disguise then run to and break Gregory's neck to kill him. Run to the road using the wall break inside the tunnel and run to the Village Bus Stop to leave the mission.
Level Two Objectives: Eliminate Ezer Avila Villanueva with any method while wearing the Shaman Disguise.
The Plan: Ezer is the person working on the Scooter within Martinez' Compound. When planning bring the Modern Lethal Syringe and the Coins. Ambush the Shaman and kill Gregory then run to the road as before. Run all the way to the main entrance to the Compound and, if your timing is right, then you should be able to run all the way to the front door before the Camera pans enough right and spots you. Run to the bathroom and turn on the Sink to lure in the Guard near Ezer. Go out the door and stand near it. The moment the Guard goes through it, then close it, get some distance from it, and toss a Coin several feet to the left of the door to lure Ezer there. Bring out the Syringe and get behind him as he walks there and stab him to kill him. Go out the Gate leading down to the Waterside and run to the first set of stairs leading back up then to the Village Bus Stop to leave the mission.
Level Three Objectives: Eliminate Antigono Henrique Rosas with consumed poison while wearing the Shaman Disguise. Eliminate Ezer and Antigono while being followed by at least three villagers.
The Plan: Antigono is inside a house at the north part of the Main Plaza. When planning bring the Lethal Poison Vial into the Village Construction Building in addition to your Syringe and Coins. When you get back into the Village after killing Gregory, then run past the Gas Station but get close to it to get the guy there to follow you. Run to and grab the Poison Vial then run to the front gate of Martinez' Compound and stop. Because of the extra time to get the Vial, you will need the Camera to pan back left before moving forward, but this is okay since this allows you to acquire more followers - you should have at least four by the time you can move again.
- When placing the Propane Flask on the stage, do not put it directly on the stool to avoid the risk of shooting it off on the first shot.
- When subduing Gregory in Level One, do not punch him as this will alert the stoners.
- In Level Two, if your timing is right, you can run to the front door of Martinez' Compound before the Camera spots you.
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