Master Part 39 of Hitman World of Assassination with our comprehensive guide. Learn about achievements, challenges, and the ICA Facility.
Alright, let's dive into Part 39 of our Hitman World of Assassination journey. This section covers the ICA Facility, which serves as the game's prologue. Think of it as your initial training ground before you really get into the thick of things.
Before we jump into the missions themselves, the guide outlines some general rules for 'Challenge Runs.' These are special runs designed to help you snag as many challenges as possible right from the start of a chapter on Casual difficulty. The rules are pretty straightforward: use basic items and starting points, aim for the 'Chameleon' challenge (meaning you need to collect all disguises safely), complete the run in one go without saving and reloading for branching paths (though saving for emergencies is okay), and achieve a Silent Assassin rating from start to finish. This means no non-target kills and no bodies found!
The guide also mentions Escalation Contracts, which are a series of increasingly difficult challenges. We'll be going over all of those.
ICA Facility - Prologue
The year is 1999. You'll find yourself at a large, remote ICA facility. This is where Agent 47 meets his handler, Diana Burnwood, and undergoes tests to prove he's cut out for the shadowy organization. This chapter is all about learning the ropes with test scenarios and a couple of straightforward Escalation Contracts.
Accomplishments List - ICA Facility
Here's a breakdown of the achievements specific to this chapter:
A. Visible Accomplishments
- A New Profile — 15 GS / Bronze Trophy. Complete a Featured Contract. You'll need to do this in Contracts Mode.
- Chameleon — 10 GS / Bronze Trophy. Change your disguise during The Final Test.
- Cleared for Field Duty — 15 GS / Bronze Trophy. Complete The Final Test in the Prologue.
- Contract Assassin — 10 GS / Bronze Trophy. Complete 10 Contracts. This is also done in Contracts Mode.
- Security Defeated — 10 GS / Bronze Trophy. In The Final Test, arrange for a guard to find a discarded weapon and move it into the hangar.
- Seizing the Opportunity — 15 GS / Bronze Trophy. Complete any Opportunity in The Final Test. The opportunities available are: 'Final Terms,' 'Safe Conduct,' 'Safety First,' and 'To Fallen Comrades.'
- Silent Assassin — 30 GS / Silver Trophy. Complete The Final Test without being spotted, killing only Jasper Knight, and ensuring his body isn't found.
- The Creative Assassin — 15 GS / Bronze Trophy. Complete the Contract Creation tutorial.
- The Result of Previous Training — 15 GS / Bronze Trophy. Complete Freeform Training in the Prologue.
- Tools of the Trade — 30 GS / Silver Trophy. Assassinate targets using ballistic, accident, and explosion kills.
- Top of the Class — 15 GS / Bronze Trophy. Set the high score on a Contract. The best way to do this is to create a simple contract, play it once for a low score (leaving bodies around, killing non-targets), and then play it again to beat your own score.
- Traini
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