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Part 32
Hitman World of Assassination

Part 32

Explore the various remote and proximity explosives available in Hitman World of Assassination, including their availability, effects, and strategic uses.

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Explore the various remote and proximity explosives available in Hitman World of Assassination, including their availability, effects, and strategic uses.

This section details various explosive devices in Hitman World of Assassination, categorized into Remote Explosives and Proximity Explosives. These devices offer different tactical advantages for eliminating targets and manipulating the environment.

Remote EMP Charge
Available: Completion of the [Mission Stories - Mumbai] Challenge.
Notes: This non-explosive device disrupts electronics, specifically targeting and destroying Recorders. It must be hidden carefully if seen, as Guards will investigate.

Remote Concussion Rubber Duck
Available: Isle of Sgail Mastery Level 20.
Notes: This explosive is designed to stun targets rather than kill them.

ICA Remote Concussion Device
Available: Completion of the [Mission Stories - The Isle of Sgail] Challenge.
Notes: Functions similarly to the Remote Explosive but is non-lethal, knocking out individuals.

ICA Remote Flash Device
Available: New York Mastery Level 5.
Notes: Behaves like the ICA Remote Explosive but acts as a Flash Grenade, temporarily blinding nearby individuals upon detonation.

Remote Emetic Gas Device
Available: Haven Island Mastery Level 5.
Notes: Similar to the ICA Remote Explosive, but functions as an Emetic Grenade, making nearby individuals sick. It can be placed in a Briefcase to create a "Gas Briefcase" for isolated target elimination, to which Agent 47 is immune.

Proximity Explosives
These devices detonate when someone comes near them after being primed. They can be placed or dropped.

ICA Proximity Explosive / ICA Proximity Explosive Mk II
Available: Marrakesh Mastery Level 2, New Zealand Mastery Level 2.
Notes: The standard ICA proximity explosive.

Proximity Explosive Duck / Proximity Explosive Duck Mk II
Available: Completion of the [Mission Stories - Sapienza] Challenge, Miami Mastery Level 13.
Notes: Functions like the ICA Proximity Explosive but resembles a toy duck and emits noise to attract nearby individuals.

ICA Tripwire Mine
Available: Complete any Escalation Contract with a Silent Assassin rating.
Notes: Often placed near doors and walkways, it emits a laser beam that triggers an explosion when crossed.

The Iconator
Available: Completion of the [Mission Mastery] Challenge (The Icon).
Notes: A proximity explosive similar in function to the Proximity Explosive Duck.

Proximity CX Demo Block
Available: Marrakesh Mastery Level 15.
Notes: Possesses the same power as other explosives but emits a loud beep when primed, potentially attracting targets.

ICA Proximity Taser
Available: Miami Mastery Level 20.
Notes: Functions identically to other proximity explosives.

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