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Part 458
Hitman World of Assassination

Part 458

Complete challenges in Hitman World of Assassination Part 458, including Hard Hat Area, A Strong Foundation, and Silent Assassin, Suit Only.

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Complete challenges in Hitman World of Assassination Part 458, including Hard Hat Area, A Strong Foundation, and Silent Assassin, Suit Only.

Challenges:

  1. Hard Hat Area [2,000 XP]: Kill Andrea by dropping an object onto her from the crane at the Construction Site.
  2. A Strong Foundation [4,000 XP]: Kill Andrea in a Cement Mixer accident at the Construction Site.
  3. The Secret Ingredient [4,000 XP]: Kill Jorge by poisoning the Cocaine Souvenir.
  4. Deadlier Art [2,000 XP]: Kill Rico with the art piece suspended in the Lobby of his Mansion.
  5. Tasteless, Traceless [1,000 XP]: Kill a Target with lethal poison.
  6. Plain Sailing [2,000 XP]: Leave the mission using the Speedboat at the Mansion.
  7. No Evidence (Casual) [1,000 XP]: Leave no trace of your activity. If seen by Security Cameras, destroy the Recorder to delete the evidence.
  8. Silent Assassin (Casual) [4,000 XP]: Complete the mission without getting Spotted, only killing the Targets, and leaving no evidence.

Other Challenges:

  • Who Ya Gonna Call?
  • The Face
  • Got Any ID?
  • The Boss
  • Mission Stories - Hallowed Ground
  • Someone Could Hurt Themselves
  • The Cook

The Classics (Master Difficulty)

Silent Assassin, Suit Only [4,000 XP], Sniper Assassin [2,000 XP]

To achieve both Silent Assassin, Suit Only and Sniper Assassin in one run on Master Difficulty, bring the Krugermeier, Coins, place the Sieger 300 Ghost into the Village Construction Building, and start at the Village Bus Stop.

  1. Run to the Gas Station to pick up the Coin and a Can of Sauce.
  2. Collect all Coins throughout the Village.
  3. Pick up a Crowbar from the Cartel Building and another from the Warehouse.
  4. Go to the Butcher's House on the Fishing Shanty to pick up a Meaty Bone.
  5. Pick up the Briefcase and head to the back area east of Martinez' Compound.
  6. Place a Coin a few feet away from the person standing there to lure them forward. Knock them out with the Briefcase.
  7. Drag the unconscious NPC (non-player character — anyone the game controls, not you) into the outhouse.
  8. Holster your Rifle.
  9. Step back from the wall to see the Camera near the base of the stairs at Martinez' Compound and shoot it.
  10. Climb the wall and enter the Meeting Room when Andrea is not present.
  11. Go out the west window and climb the Pipe to reach the balcony.
  12. Carefully find and shoot the top of the Recorder through the window to destroy it.
  13. Climb back down and enter the bathroom.
  14. Turn on the Sink and hide in the Container.
  15. When an exterior Guard is lured by the Sink, climb out when they turn it off, knock them out, and dump them in the Container.
  16. Turn the Sink on again and wait. Andrea's assistant may be lured; briefly open the door so she can hear the Sink if necessary.
  17. Hide in the Container again. When she turns off the Sink, come out, knock her out, and dump her in the Container.
  18. Go out the window and re-enter the Meeting Room when it is empty.
  19. Place a couple of Coins in the south corner, go out the east window, and wait.
  20. When Andrea approaches, she should see the Coins. Re-enter the Room, knock her out, drag her to the window, shoot her in the head with the Rifle to kill her, and dump her out the window to hide her.
  21. Pick up the Coins, go back out the east window, and climb the wall.
  22. Put the Rifle back in the Briefcase.
  23. Run to the jungle south of the Construction Site bridge and shoot the rope post to extend the Log Bridge.
  24. Cross the Log Bridge and go south along the passage at the south edge of the Site into the Altar Cavern tunnel.
  25. Go to the nook with the Container and stop to avoid the two Guards ahead.
  26. When the Guards split up, quickly knock out the one by the wall, then the other.
  27. Drag both unconscious NPCs to the Container to hide them.
  28. Sneak close to the Hippo Enclosure and wait for the Hippo Whisperer to go up and for the Guard to come to the Enclosure.
  29. Knock out the Guard and drag them to the foliage. Pick up their weapon.
  30. Toss the Meaty Bone into the Enclosure to lure El Mijo (the hippo).
  31. Go into the Altar Cavern to pick up the Remote Explosive.
  32. Get back close to the Enclosure, bring out the Rifle, and wait.
  33. When Rico comes down, he will send off the Whisperer and will not return, leaving Rico alone. Shoot him in the head to kill him; the impact should send him over the wall and into the Enclosure.
  34. Go to the top of the stairs to find two Guards with their backs to you.
  35. Place the DAK X2 on the top of the stairs, hide in the nearby foliage, and toss a Crowbar at your feet.
  36. When one Guard is lured close enough by the noise to see the weapon, knock them out.
  37. Drag the unconscious NPC down into the Enclosure and to where you hid the other unconscious NPC. Leave their weapon.
  38. Go back up into the foliage and repeat the process to get rid of the second Guard.
Tips
  • Destroying the camera and recorder is crucial for the 'No Evidence' and 'Silent Assassin' challenges.
  • Using distractions like Coins and the Sink is effective for isolating and incapacitating NPCs.
  • The Meaty Bone is specifically used to lure the hippo, El Mijo.
  • The Remote Explosive is found in the Altar Cavern.

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