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Part 454
Hitman World of Assassination

Part 454

Master Part 454 in Hitman World of Assassination with this comprehensive guide. Learn strategies, tips, and walkthrough steps to complete all objectives and challenges.

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Master Part 454 in Hitman World of Assassination with this comprehensive guide. Learn strategies, tips, and walkthrough steps to complete all objectives and challenges.

Walkthrough
  1. 1
    When no one is looking, use lethal poison on the cocaine in Hector Delgado's room. This is for the Non-Target kill Challenge where you kill him with poisoned cocaine.
  2. 2
    Go down into the Basement and to the Money Room. Drop a weapon near the door.
  3. 3
    Wait for Javier, the Guard with Hector's Love Letter, to walk near your position. He will limp around the Basement, going from the Hangout to the Wine Cellar and Kitchen, then back to the Hangout.
  4. 4
    When Javier walks near your position, he should see the weapon and pick it up to take it to the Weapons Box in the Money Room.
  5. 5
    As he comes inside, walk behind him, knock him out at the Box, dump him in the Container behind you, and take the Love Letter he drops.
  6. 6
    Go up to Hector's Room and give the Love Letter back to him. He will give you a Safe Combination to Rico's Safe, which contains the El Matador Pistol.
  7. 7
    Run to Martinez' Compound. Go up to the balcony and wait.
  8. 8
    Hector will go and give the Letter to Andrea. She will come up to the balcony to read it.
  9. 9
    Use your Instinct to find Hector, who will be walking along the Waterside below. Wait for him to be below Andrea before pushing her over the railing.
  10. 10
    As she falls, Hector will see her die and go back to the Mansion. He will enter the Entertainment Room, snort from the poisoned Cocaine, and die.
  11. 11
    After killing Andrea, go to the south door of the Premium Suite at the Hostel and enter it.
  12. 12
    Lure the Hippie with the Clock Radio, knock him out, dump him in the Closet, and take his Disguise.
  13. 13
    Dump all weapons, repair the Cocaine Souvenir, pick it up, and go to the Caves Entrance by the Pharmacy.
  14. 14
    Get frisked, then go down to the Smuggling Cave. Place the Souvenir on the counter and wait for Jorge to come down.
  15. 15
    Follow Jorge around, then leave for the Submarine Dock when he is finished.
  16. 16
    Go into the Crew Quarters and knock out the patrolling Guard when he is at the console at the southeast corner of the room. Dump him in the nearby Closet.
  17. 17
    Pick up the DAK X2 and go back to the Dock.
  18. 18
    When the patrolling Guard is at the east end of his route, drop the weapon by the large green containers between the Quarters and the Submarine.
  19. 19
    Go back into the Quarters and wait. The patrolling Guard should find the weapon and take it to the Weapons Box inside the Quarters.
  20. 20
    Knock him out when he gets there, dump him in the Closet, and go to the Generator southeast of the Quarters.
  21. 21
    Turn it off to lure the nearby Crew. Go behind the large containers nearby and wait for him.
  22. 22
    When he turns the Generator on, knock him out, dump him in the nearby Container, then switch into and out of his clothes.
  23. 23
    Go back to the Smuggling Cave and then up to the Coca Fields. Go to the north side of the Production Shed and wait for Franco to be away from it.
  24. 24
    Turn off the Generator to lure a Drug Lab Worker from outside. Hide in the foliage until he gets there.
  25. 25
    Knock him out when he turns it on and dump him in the nearby Container. Repeat the process for the second Worker and take his clothes.
  26. 26
    Jump inside the Production Shed through the window and use the Circuit Board on the Cocaine Machine. Hide in the interior Container.
  27. 27
    Jorge will come to the now running machine and chase off the Workers and Guards. When he is alone, exit the Container and push him into the Machine to kill him.
  28. 28
    Jump back out the window and re-acquire the Hippie Disguise.
  29. 29
    Re-trace your steps back to the Village and to the Fishing Shanty. Get close enough to the Engineer's Wife to get her conversation started.
  30. 30
    Go to the Fusebox by the Bar. Turn it off to lure out the Barman for ambushing. Take his Disguise and Bar Basement Key.
  31. 31
    Go into the Bar when P-Power is away from his Bottle. Use an emetic poison on it, then wait in the restroom (stand to the right of the door).
  32. 32
    When P-Power gets sick and goes into the restroom, knock him out, dump him outside, and into the Container. Take his Disguise.
  33. 33
    Head to the Mansion's Main Door. Turn right and go to the Corner Scaffold to enter the Mansion Grounds, avoiding Catalina.
  34. 34
    Go to the Mansion and up to Rico's Office. Wait for him to come up and sit down in the chair.
  35. 35
    Proceed with the tattoo session. Tell him to sit still before his Guard leaves the room.
  36. 36
    After the session, he will go into the bathroom. Stay put until he comes back and tells you to leave.
  37. 37
    Leave the Mansion area and go back to the Shanty. Go up to the Engineer's House and enter the back area through the gate.
  38. 38
    Acquire both the Engineer's Disguise and the Keycard. Go down to the Bar, into the Basement, and then to the Dock area.
  39. 39
    Grab a Screwdriver and go up to the Submarine.
  40. 40
    Disable the Engine Limiter on one end of the Submarine.
  41. 41
    Talk to the nearby Elite Guard to get Rico down to the Submarine.
  42. 42
    Go to the Control Panel at the north end and turn on the engine. This completes the main Challenge.
  43. 43
    On the Control Panel screen, it should show '1'. Leave it this way until Rico comes up, then rev it up to '3'.
  44. 44
    When Rico says to give it more power, rev it up to '4'. The Submarine will break from its mooring and kill Rico.
  45. 45
    As soon as you regain control, make a run for the Crew Quarters.
Tips
  • Poisoning Hector's cocaine is required for a specific Non-Target kill Challenge.
  • Luring Javier with a dropped weapon allows you to obtain Hector's Love Letter, which leads to Rico's Safe Combination.
  • Pushing Andrea off the balcony triggers Hector's death, fulfilling a mission requirement.
  • Disguising as a Hippie is necessary to repair the cocaine and access the smuggling operations.
  • Killing Jorge in the cocaine machine is a key step in the drug production chain.
  • Using the Barman disguise allows you to lure Rico to the submarine.
  • Sabotaging the submarine's engine is the final step to eliminate Rico.
  • The Engineer's Disguise and Keycard are needed to access the submarine area.
  • The Screwdriver is used to disable the Engine Limiter.
  • Manipulating the Control Panel's power levels is crucial for Rico's demise.
  • El Matador Pistol (from Rico's Safe)
  • Completion of Part 454 objectives and challenges.

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