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COVERSIDE (Coverside West) (6)
The Sinking City 2

COVERSIDE (Coverside West) (6)

Complete walkthrough for COVERSIDE (Coverside West) (6) in The Sinking City 2. Find all evidence, complete objectives, and uncover the mysteries of this district.

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Complete walkthrough for COVERSIDE (Coverside West) (6) in The Sinking City 2. Find all evidence, complete objectives, and uncover the mysteries of this district.

Walkthrough
  1. 1
    The "Charon" Ship: This is your first investigation location. Collect key evidence: your belongings on the table (briefcase, Letter from J. van der Berg, Camera, Pistol). Examine the pistol by rotating it until an "eyeball" symbol appears on the handle and pressing X. You will receive 6 .38 pistol rounds. Note that your gun is not loaded and must be reloaded (hold L1 for weapon wheel, select gun, press Square).
  2. 2
    Additional Evidence on Ship: Use your camera to photograph the mounted fish (Photo of a trophy plate) and examine the flyer on the desk (Flyer).
  3. 3
    Lootables: Search the locker to the right of the desk. Lootable objects (marked with a specific symbol) can be repeatedly looted for ammunition and crafting materials. Their contents are randomized.
  4. 4
    Casebook Task: Letter from J. van der Berg: Exit the boat by climbing onto the dock (Triangle).
  5. 5
    Conversation with Johannes van der Berg: After climbing onto the dock, you will automatically speak with Johannes van der Berg. Key dialogue options to advance are "About my problem," "Where is Robert Throgmorton?", "I need somewhere to stay," "How do I get to Devil's Reef?", and "Goodbye." Choosing these options locks out other dialogue branches.
  6. 6
    Casebook Task: Find Robert Throgmorton: Proceed north along the pier and turn right at the sign pointing to the bar and exit.
  7. 7
    Conversation with Robert Throgmorton: As you go up the stairs, you will speak with Robert Throgmorton. Key dialogue options to advance are "What happened to your son?", "Who are the Innsmouthers?", "What do you know about the visions?", "I can try to find Albert," "Tell me more about the case," and "I'll be going."
  8. 8
    Optional Investigation: Lifeboat Titania: If you ask Robert Throgmorton about his son's lifeboat, he will give directions. Return to the sign, go left down a path, and left towards the sea. The lifeboat is beyond police barricades.
  9. 9
    Evidence in Lifeboat Titania: Inspect the Lifeboat Name ("TITANIA"), examine the Diving Helmet (rotate and look at the front faceplate, search; be aware of sanity drain), and collect Albert Throgmorton's will from a seat. You may need to climb inside the lifeboat (Triangle).
  10. 10
    Returning Albert's Will: After finding the will, return to Robert Throgmorton to unlock an optional conversation.
Tips
  • The Submachine Gun (if owned via DLC) is powerful but consumes ammo quickly; save its initial clip.
  • Consider investing the free Skill Point (if received via DLC) into the "Absolute Clarity" Mind skill for a 5% XP bonus.
  • Lootable objects can be reset by leaving and returning to the area.
  • Be cautious when examining the Diving Helmet in the Titania Lifeboat, as it drains sanity.
  • Collecting all evidence in a location before wrapping up a case grants an additional 140 XP (adjusted for skills).
  • Completing the optional Titania Lifeboat investigation grants an extra 140 XP and an additional conversation with Robert Throgmorton.

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