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Oakmont City Hall (5)
The Sinking City 2

Oakmont City Hall (5)

Navigate Oakmont City Hall in The Sinking City 2 with our comprehensive walkthrough. Discover key evidence, optional objectives, and essential tips for progression.

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Navigate Oakmont City Hall in The Sinking City 2 with our comprehensive walkthrough. Discover key evidence, optional objectives, and essential tips for progression.

Walkthrough
  1. 1
    The "Charon" Ship: This is your first investigation location. Collect the following key evidence: your belongings on the table (includes the Letter from J. van der Berg), the Camera, and the Pistol. To collect the Pistol, pick it up, rotate it until an "eyeball" symbol appears on the handle, and press X to examine. You will also receive 6 .38 pistol rounds.
  2. 2
    Additional Evidence on Ship: Use your camera to take a picture of the mounted fish on the wall (Photo of a trophy plate). Examine the flyer on the desk to the left of your belongings (Flyer).
  3. 3
    Lootables: Search the locker to the right of the desk. Lootable contents are randomized and can be reset by leaving and returning to the area.
  4. 4
    Exit the Ship: After collecting evidence, climb onto the dock by pressing Triangle.
  5. 5
    Johannes van der Berg Conversation: You will automatically start a conversation with Johannes van der Berg. To advance the game, select the following dialogue options: "About my problem.", "Where is Robert Throgmorton?", "I need somewhere to stay.", "How do I get to Devil's Reef?", "Goodbye.". Choosing other options may lock out dialogue branches.
  6. 6
    Find Robert Throgmorton: Proceed north along the pier and turn right at the sign pointing to the exit.
  7. 7
    Robert Throgmorton Conversation: As you go up the stairs, you will start a conversation with Robert Throgmorton. To advance the game, select: "What happened to your son?", "Who are the Innsmouthers?", "What do you know about the visions?", "I can try to find Albert.", "Tell me more about the case.", "I'll be going.".
  8. 8
    Optional: Lifeboat Titania: Return to the sign that pointed to the exit. Go left down a path, then left toward the sea. The lifeboat is beyond police barricades.
  9. 9
    Evidence at Lifeboat Titania: Inspect the "TITANIA" name on the Lifeboat. Examine the Diving Helmet (rotate and search the front faceplate; your sanity will drain if held too long). Collect Albert Throgmorton's will from a seat inside the lifeboat (press Triangle to climb inside).
  10. 10
    Return to Robert Throgmorton: After finding Albert's Will, return to Robert Throgmorton to unlock an optional conversation.
Tips
  • The Submachine Gun (Necronomicon Edition/DLC) is powerful but consumes ammunition quickly; save its clip for special occasions.
  • Consider putting your initial Skill Point into "Absolute Clarity" for a 5% XP bonus.
  • Lootable objects can be searched repeatedly and reset upon leaving and returning to the area.
  • Be cautious with the diving helmet at the Lifeboat Titania; prolonged examination drains sanity.
  • The Lifeboat Titania investigation is optional but rewards extra XP and an additional conversation with Robert Throgmorton.
  • Dialogue choices can affect available information and conversation branches; choose carefully to gather all desired details.
Collecting all evidence on the "Charon" ship grants an additional 140 XP. Clearing the optional Lifeboat Titania investigation also provides 140 XP and unlocks an additional conversation with Robert Throgmorton.

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